AC Cobra

CGI Study
Client
Personal work
Role
3D Artist, Visualization Designer
Project timeframe
300+ hours
Release date
Q2 2017

This personal project was a chance to recreate one of my favorite classic cars in 3D and explore its form, materials, and presence through photoreal visualization. Using the AC Cobra as the subject, I focused on building an image set that captured both the iconic character of the vehicle and the craft required to present it in a believable, high-end way. I was responsible for every part of the project, from modeling and texturing to lighting and final rendering.

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This project started as a personal goal to recreate a car I’ve admired for a long time and translate that appreciation into a fully realized CGI piece. The modeling stage was a major part of the process, with close attention given to the body lines, proportions, and smaller design elements that define the AC Cobra’s character. Because automotive visualization is especially unforgiving when it comes to geometry, precision in the model was essential to achieving believable highlights, clean reflections, and a premium final result.
Texturing and surfacing became another key focus of the project. I spent significant time developing materials that would help communicate the contrast between polished painted surfaces, metal components, rubber, glass, and interior finishes. This stage was especially enjoyable because it allowed me to bring more personality into the work while reinforcing realism through subtle surface variation and material response. The project relied on that balance of restraint and detail, making sure each element felt intentional without overcomplicating the image.
Once the asset and materials were established, I moved into lighting and presentation, shaping a series of renders designed to emphasize the Cobra’s sculptural form and timeless appeal. The final imagery was built to feel cinematic and polished, highlighting both the iconic design of the car and the technical craft behind the visualization. More than a fan tribute, this project became a full personal study in automotive CGI, an opportunity to refine my modeling, surfacing, and rendering skills through a subject that demanded both precision and care.